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DESCENT STUFF

Everything Descent Related
Tools, missions, levels, pictures and other downloads related to the best videogame ever

ABOUT DESCENT

Descent is an excellent PC game from the good old MS-DOS era, developed by Parallax Software and Interplay Productions.
The main developers are Mike Kulas and Matt Toschlog (founders of Parallax Software), and the game was released on 1995 for MS-DOS PC, Macintosh, Playstation and Acorn Archimedes.

It’s a First Person Shooter and 6DOF videogame, and it mixes some mechanics from classic Arcade shooters and Flight Simulation games.
The player navigates a ship through rooms and corridors on futuristic space mining stations while defeating hostile robots infected by a computer virus.
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DESCENT PICTURE GALLERY

DESCENT MISSIONS & LEVELS

DESCENT 1
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DESCENT 2
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DESCENT 3
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Descent Files, Tools & Utils

DESCENT 1
Descent 1 Patches, Shareware, Ports & Source Code
NAME & DOWNLOAD DESCRIPTION AUTHOR
Official patch. Fixes some issues on the original MS-DOS Descent 1.4 full version game. Doesn’t works on Windows Vista and above and on 64-bit OSes.
Parallax Software
Official patch. Fixes some issues on the original MS-DOS Descent 1.4a full version game. Doesn’t works on Windows Vista and above and on 64-bit OSes.
Parallax Software
Sourceport to play Descent at high resolutions on modern computers up to Windows 11. It adds some extra features and enhancements while preserving the old-school feel and look of the game.
Zico (Christian B.)

Homepage
Sourceport to play Descent on modern computers up to Windows 11, based on DXX-Retro and adding Observer mode and many other nice features. This is the preferred and most recommended port nowadays.
Arne / Arbruijn

Homepage
This sourceport is a branch of D1X-Rebirth focused on QOL enhancements for better Multiplayer and competitive play and adds modern computer compatibility as well.
Drakona, Roncli

Homepage
A fork of D1X-Retro for Windows that adds raytracing effects and shading to improve graphics on modern GPUs with Raytracing support.
Breda University of Applied Sciences

Homepage
An enhanced version of DXX-Raytracer with extended custom assets support like customized ship cockpits, textures and more.
Breda University of Applied Sciences

Homepage

Arne / Arbruijn

Homepage
Old-school original D1X port to run the game on Windows 32-bit.
Warpcore.org
Old-school original D1X port to run the game on Windows 32-bit with OpenGL graphics support.
Warpcore.org
An original game engine for Windows made from scratch to play Descent (singleplayer only) with modern-day graphics, lots of gameplay, quality of life and rendering enhancements and much more. Features a powerful built-in level editor. Requires a modern DirectX 12 capable GPU.
ProxyOne

Homepage
A sourceport for Windows that uses the original Descent software renderer to play the game exactly as it looked back in the 90s and with its original limitations. However it features some cool features like being able to play on modern resolutions, enhanced mouse compatibility and a couple of other gameplay fixes.
SaladBadger / InsanityBringer

Homepage
This sourcerport is an extension of ChocolateDescent with some extra fatures and enhancements while still preserving the original software renderer.
SaladBadger / InsanityBringer
Yet another sourceport based on the software rendered ChocolateDescent, this time with the aim to surpass many of the original engine limitations to allow designers and developers to get more complex levels to work while preserving the original looks of the game.
Diamond Wolf
An interesting take to add more flavor to the gameplay of Descent. This randomizer based on Rebirth randomizes the position of robots and items available on any level, making of each new play a different experience everytime.
Diamond Wolf
A nice port that allows you to play Descent on your Nintendo DS Handheld console. It requires a DS Flash Cartridge and of course, the original Descent game data.
kayvenm
A port of Descent made for Android phones based on ARM. Can be played with both touchscreen or external controller. Install the .APK with an APK installer app and copy Descent data files to your phone/tablet to get it working.
Devin Tuchsen

Homepage

Arne / Arbruijn
The original MS-DOS Shareware version of Descent, featuring the first seven levels of the game.
Interplay Entertainment

Parallax Software
The original Descent game program source code, directly released by Parallax Software.
Parallax Software
Descent 1 (Only) Specific Tools & Utilities
NAME & DOWNLOAD DESCRIPTION AUTHOR
This was the original level editor used by Parallax Software to make the original Descent levels, but this version of Miner was ported by programmers from Warpcore.org. For MS-DOS only.
Parallax Software, Warpcore.org
Pretty rare tool from the old days that helps on making some levelstructures. It can be considered like an addition/complement/option to both Blocked and Descent Block Builder.This is a VERY RARE and obscure program, very hard to get nowadays.
Jon Hylands
A nifty tool that allows us to extract, edit and/or replace several Descent resources like textures, sounds, music, etc.It includes an HOG file manager and a MIDI >> << HMP converter.
Stefan Nilsson
DESCENT 2
Descent 2 Patches, Demo, Ports & Source Code
NAME & DOWNLOAD DESCRIPTION AUTHOR
Fixes some issues on the original MS-DOS Descent II 1.0 game and adds new features like blinking lights and support for custom robots and textures. Doesn’t works on Windows Vista and above and on 64-bit OSes.
Parallax Software
Fixes some issues on the original Windows 95 version of Descent II and adds new features like blinking lights, support for custom robots and textures and Vertigo mission compatibility as well.
Parallax Software
Sourceport to play Descent II at high resolutions on modern computers up to Windows 11. It adds some extra features and enhancements while preserving the old-school feel and look of the game.
Zico (Christian B.)

Homepage
Sourceport to play Descent II on modern computers up to Windows 11, based on DXX-Retro and adding Observer mode and many other nice features. This is the preferred and most recommended port nowadays.
Arne / Arbruijn

Homepage
This sourceport is a branch of D2X-Rebirth focused on QOL enhancements for better Multiplayer and competitive play and adds modern computer compatibility as well.
Drakona, Roncli

Homepage
Albeit a bit unstable on some systems this is an excellent source port that allows us to play Descent 1 & 2 on modern computers and also adds a huge plethora of gameplay, modding, scripting and OpenGL graphical features and effects. It’s the port used (and required) for my ‘Pumo Mines’ mission pack and mod.
Karx11erx/Diedel (Dietfrid M.)

Homepage
A newer and enhanced 64-bit version of D2X-XL that fixes many of the crashes, bugs and stability issues from the original D2X-XL while also implementing some much needed features like PNG support and more. It’s the recommended version to play and the way to go to get ‘Pumo Mines’ running correctly.
Arne / Arbruijn

Homepage
Game data for use with the Linux and Arne’s versions of D2X-XL, not needed for the main Windows release.
Karx11erx/Diedel (Dietfrid M.)
Needed in the D2X-XL installation folder to get correct sounds for both D1 and D2 and to get mods like ‘Pumo Mines’ to work properly. You may get weird sound artifacts and distortions if this pack is not installed !!
Karx11erx/Diedel (Dietfrid M.)
An experimental version of DXX-Raytracer with Descent 2 support.
Breda University of Applied Sciences

Homepage

Arne / Arbruijn

Homepage
Old-school original D2X port to run the game on Windows 32-bit.
Warpcore.org
Unofficial patch. Allows to play Descent II on MS-DOS with improved accelerated graphics by the use of Glide for 3DFX Voodoo hardware. Doesn’t works on Windows Vista and above and on 64-bit OSes.
Parallax Software
A sourceport for Windows that uses the original Descent II software renderer to play the game exactly as it looked back in the 90s and with its original limitations. However it features some cool features like being able to play on modern resolutions, enhanced mouse compatibility and a couple of other gameplay fixes.
SaladBadger / InsanityBringer

Homepage
Yet another sourceport based on the software rendered ChocolateDescent, this time with the aim to surpass many of the original engine limitations to allow designers and developers to get more complex levels to work while preserving the original looks of the game.
Diamond Wolf
This port converts Descent into a sidescrolling experience, in the style of oldschool shoot-’em-up arcade games.
Jinx
A port of Descent ][ made for Android phones based on ARM. Can be played with both touchscreen or external controller, just needs the original Descent ][ data files. To install the .APK use an APK installer app and copy game files to your phone/tablet to make it work.
Devin Tuchsen

Homepage

Arne / Arbruijn
Official three level playable demo of Descent ][ for MS-DOS.
Interplay Entertainment

Parallax Software
The original Descent ][ game program source code, directly released by Parallax Software.
Parallax Software
Descent 1 & 2 Tools & Utilities
NAME & DOWNLOAD DESCRIPTION AUTHOR
The classical level editor designed to make levels for both Descent 1 & 2 but usable on modern Windows. This version is based on the original D.E.V.I.L. (Descent Editor for Vertices, Items and Levels) editor from the ’90s, but corrected and ported to work on new systems.
v66r

Achim Stremplat

Homepage
‘Descent Level Editor’.
This is a great level editor that allows you to edit levels for Descent 1, 2, Vertigo and D2X-XL with lots of enhancements and new features.Based on the old-school ‘Descent Mission Builder II’, but this time enhanced and designed to run on modern computers.
It also features a Descent to Overload level converter! (only for structural shells with no doors, grates, enemies or items)
Karx11erx/Diedel

Sirius

Bryan Aamot

Homepage
The level editor of choice nowadays. Features a much more powerful and intuitive interface than any previous editor, enhanced tools and excellent visuals. It also has a better level light computing method and easy navigation similar to actual 3D modelling software. Works for Descent 1 and Descent II levels and also features a Descent 3 mode that allows to build and export structures to Descent 3 room files. Requires a DirectX 12 GPU to work.
ProxyOne

Homepage
This is the old-school original demo of DMB2. You can download it for reference, as DLE, Inferno Editor and SDLDevil are way better and not Demo versions.
Bryan Aamot
This is the latest available version of the original D.E.V.I.L. level editor for both Descent 1 & 2. You can download it just for reference, as it requires MS-DOS and DLE, Inferno Editor or SDLDevil are way better and will run on modern systems.
Achim Stremplat

Lars Christensen
A great utility that will allow you to make some very complex corridors to later export them to use on SDLDevil, Inferno Editor or DLE.
Bryan Aamot

Luke Schneider
This tool is designed to make rooms and corridors in a very similar way to some 3D modelling tools, to later export them to use on SDLDevil, Inferno Editor or DLE.
Luke Schneider
A pretty interesting command-line tool that aids on texture mapping by adjusting texture projection over a complete extended level block (.BLX).
Sirius
This is a Descent 1 & 2 mission checker that will check and report everything it finds about the levels, the music, the custom robots and textures on a mission file.
Peter Prunge
Nice HOG file editor and manager.It has some included tools to edit TXB files like D1 exit sequences and Briefings, and an Hexadecimal viewer.
Ben Damm
Another nice and compact HOG file editor and manager. It features quick TXB conversion tools.
Micah J. Lieske
A complete briefing sequence editor. With this tool you can visually make briefings for both Descent 1 and Descent 2 missions.
Parabolicus
An old-school briefing editor for Descent 1 & 2 missions.
Micah J. Lieske
A visual tool to make briefing sequences for Descent 1 & Descent 2 level sets.
C Blaine
A simple HTML-based TXB text editor. You can directly open and save your Descent TXB files with it, be it for ingame text mods, briefings or exit sequences.
Parabolicus
This is a pack that includes a couple of command-line utilites to convert TXT and TXB text files on both ways.
Bryan Aamot
Command- line utility to convert MIDI to HMP music files. Much better than the DTX1/2 converter, as it creates less buggy HMP files.
Dan Wentz
Command-line utility to convert HMP music files to .MID files.
Markus Hein
And this is another rarity from the old days.
It was intended to be the total editing suite for Descent packed with modular editors for everything (Levels, HOG files, TXB, PIG files, etc), but at the end it never got finished and it’s just a small utility that can open and edit HOG, TXB, and MSN/MN2 mission files.
It’s a VERY RARE and obscure tool.
Jeff Ferguson
This tool is useful to see on different views (including 1st person in-mine view) the levels on a mission file.It can also export a level 3D structure to DXF format.Works for both Descent 1 and Descent 2 missions.
HH-Software Images & Descent Network
Descent 2 (Only) Specific Tools & Utilities
NAME & DOWNLOAD DESCRIPTION AUTHOR
This software is a full workshop that allows us to edit Descent 2 data files like HAM, V-HAM, HXM, PIG, POG and S11/S22. Kind of a powerful mix between the good old DTX2 and Descent Manager but designed for modern systems.
SaladBadger / InsanityBringer

Homepage
The original and full-fledged ‘Robot Construction Kit’ for Descent 2. It includes Polytron32, Haxmedit, Haxmedit32 & Polview32. Those are the tools needed to edit and/or create 3D Models, HAM, HXM & V-HAM files for the game.
HH-Software Images & Descent Network
Tool to view lifetime rankings and edit taunt macros on Pilot profile files.
HH-Software Images & Descent Network
Required DLL files for Descent Manager programs to work.
HH-Software Images & Descent Network

Microsoft
Required DLL files for Descent Manager programs to work.
HH-Software Images & Descent Network

Microsoft
Excellent tool to view and edit or create robots on HXM files. It can import models and edit all properties of robots including gunpoints and assigned textures.
Garry Knudson
Small MS-DOS utility to quickly edit/create robot property entries on HXM files.
John M. Aldrich
Command-line tool that allows you to convert Caligari Truespace 3 COB 3D models to Descent Manager POL format.
Garry Knudson
A tool to view all 3D Models in HAM or HXM files.
Garry Knudson
Pretty nifty tool that allows you to extract, edit and/or replace several Descent 2 resources, like textures, sounds, music, etc.
It includes an HOG file manager and MIDI-HMP converter, and the best part, it’s a great POG file editor to customize all game textures.
Stefan Nilsson
This tool allows you to edit Descent 2 color palettes, as well as to assign palette shading tables for the original software renderer. It supports importing/exporting palettes in .PAL format.
Anthony Galica
Interesting tool that can open lots of game pack formats. Regarding Descent 2, it can open HOG, S11, S22 and MVL files.
Peter Prunge
A set of tools to encode/decode and convert Interplay MVE to-from AVI files. Works both ways. Also includes a MVE to Windows executable converter to directly play the movies.
Various Authors
Some Descent Manager programs may require this OCX control.
Microsoft
DESCENT 3
Descent 3 Patches, Demos, Ports & Source Code
NAME & DOWNLOAD DESCRIPTION AUTHOR
This official patch fixes some issues on the original full version of Descent 3 previous versions. The pack includes the US, Europe, Australia and Linux versions.
Outrage Games
This version of the 1.4 executable bypass the requirement of having any of the original two discs of Descent 3 mounted on your CD drive.
descent3.com (?)
The old-school unofficial 1.5 patch for Descent 3, as it was hosted on descent3.com. Outrage Entertainment never released an official 1.5 patch.
Various Authors

descent3.com (?)
A new community-made source port of Descent 3 with all the 1.5 patch fixes and even more. This port is designed to work on modern systems and is based on the released original Descent 3 source code.
Lgt2x / Louis Gombert

Various Authors

Homepage
A very nice source port of Descent 3 that fixes lots of issues and makes the game fully playable on any modern Windows 10 or 11 systems. Integrates many features that were originally only available with certain hardware setups (i.e. sound reverb) and improves many aspects of the game. This is the most popular way to play Descent 3 nowadays.
SaladBadger / InsanityBringer

Homepage
The first original Descent 3 one-level playable demo that was released. It features an alternate version of Piccu Station (level 3 of main campaign) that instead of the laboratory featured on the full version of the game has a crashed alien ship section at the end.
Interplay Entertainment

Outrage Games
This was the second one-level playable demo of Descent 3. Instead of Piccu Station it features the complete PTMC Retention Center first level as it is on the full game.
Interplay Entertainment

Outrage Games
The original Descent 3 game program source code, directly released by developers of what was Outrage Games.
Outrage Games

Kevin Bentley

Homepage
Descent 3 Tools
NAME & DOWNLOAD DESCRIPTION AUTHOR
D3Edit, The official Descent 3 Level Editor. In its latest version has lots of features and is easier to use than before.
Chris M. Ledwith

Outrage Games

Nirvana

Otherone

Atan
This small tool can convert ASE, DXF and STL files to ORF room format.
Magus (Markus Pinl)
DXF to ORF file format converter.
Chris “Cougar” Olson
Command-line converter tool to convert Milkshape files to ORF format.
Descenterace
A pretty neat and complete editor of OOF models/objects.It allows you to edit all OOF properties, including those exclusive to robots, doors, turrets, static objects, as well as gunpoints and model animations. It also imports ORF files to convert them to OOF format.
SuperSheep (Robert Piontek)
Another interesting utility to edit OOF models.It can also show animations and you can edit some properties and import ORF files.
Alan deLespinasse
Companion utility for 3DS MAX and OOF Editor.
It’s a small pack that includes a command-line tool to convert 3DS files to OOF format and also includes a 3DS MAX Plugin (MAX OOF Utility) that helps on texturing and tweaking a 3DS model for use on Descent 3
SuperSheep (Robert Piontek)
Command-line utility to convert OOF files to 3DS format.
Tycoon
A set of a command-line tools and a 3DS MAX Plugin to export your models to P3D and later to convert P3D to OOF. This an official tool made by Outrage Entertainment.
Outrage Games
Great tool to import, export and view OOF files.
This obscure and VERY RARE version (0.17) includes the option to import Descent 2 POL model files to convert them to Descent 3 OOF/ORF format. It can also import Caligari COB/SCN and ORF files, as well as export an OOF file to ORF format.
Garry Knudson
Small utility to view OOF models.
Garry Knudson
Great tool to edit and create OGF and OAF image files, like all the texture files used on Descent 3.
It also features the option to convert OGF/OAF to TGA files and vice versa.
SuperSheep (Robert Piontek)
A tool that allows you edit frames in OAF files.
Peter Prunge
Tool that allows you to edit OAF files.
DCrazy
Nice and straightforward tool to manage Descent 3 HOG and MN3 files.
Dark Knight
This tool let’s you create and launch a quick MN3 file for testing your level/mission works almost instantly.
Anthony Galica
Briefing sequence editor for Descent 3.
HH-Software Images & Descent Network
Utility that let’s you edit Text String files in Descent 3, like some of the messages you see on the HUD, etc.
(?)
Game data table editor. Pretty simple but VERY useful for making Descent 3 mods.
Alan deLespinasse
Another game table editor, more graphical than GamTool.
Dark Knight
The official Music Tester program from Outrage that let’s you create OMF music files and convert audio to OSF format.
Outrage Games
Small utility to play OSF files. Requires Music Tester.
Lex
A pack of required tools and simple instructions to start scripting levels for Descent 3.
Includes the D3 SDK 1.4 and EGCS 1.1.2 Compiler tool for Windows 32-bit.
Various Authors

IMPORTANT NOTE:
Many of the software tools available to download on this site are from the old days of original Descent games and may only run on either MS-DOS, Windows 3.11 or Windows 95/98/ME.
You might want to try NTVDMx64 to make them kind of work on modern systems, but a few them will only work through VMs, Emulation or even original hardware.

Miscellaneous Downloads

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